Static Screen - Weapons - Electro-Mag Autocannon (EMC)
Ballistic Weapon
The Electro-Mag Autocannon is a special kind of autocannon in that it fire shells charged with electro-magnetic energy. The result is both shield and armor-effective projectile, making the Electro-Mag Autocannon a very effective weapon. It is also light and carries plenty of ammunition.

The Electro-Mag Autocannon is not affected by gravity.

General Data
Appearance Short, pulsating, cyan 'fireball.'
Tech Level 4
Tech Base Cybrid
Combat Value 520.0
Mass 2.0 mTons
Size Small
Ammunition 5000 (239)
Range 600m
Velocity 400 m/Sec
Rearm Time 0.6 Sec
Blast Radius 0m
Special Properties None.
Shield Effects
Damage 131.3
Rate 218.8/Sec
Phase % 0%
Armor Effects
Damage 175
Rate 291.7/Sec
Phase % 0%
Integrity Effects
Damage 175
Rate 291.7/Sec
In-Depth Data
Psuedo Mass 30
Concussive Damage % 100%
Electric Damage % 0%
Thermal Damage % 0%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.