Static Screen - Weapons - Blast Cannon (BC)
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| The Blast Cannon fires an explosive grenade that is capable of consuming multiple vehicles at once. Although it is a ballistic weapon, the explosion from the shell causes additional damage to a vehicle's shielding. The Blast Cannon may be limited by ammo, however the amount damage it causes counters this, making it an overall good weapon. |
General Data
Appearance
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Small, white warhead.
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Tech Level
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4
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Tech Base
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Common
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Combat Value
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920.0
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Mass
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8.0 mTons
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Size
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Large
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Ammunition
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25
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Range
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1050m
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Velocity
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350 m/Sec
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Rearm Time
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1.7 Sec
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Blast Radius
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10m
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Special Properties
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Extra overall damage from explosion.
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Shield Effects
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Damage
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90 [~585 w/Blast (12 part)]
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Rate
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52.9/Sec [334.1/Sec (Blast)]
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Phase %
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0%
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Armor Effects
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Damage
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300
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Rate
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176.5/Sec
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Phase %
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0%
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Integrity Effects
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Damage
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300
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Rate
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176.5/Sec
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In-Depth Data
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Psuedo Mass
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200
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Concussive Damage %
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60%
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Electric Damage %
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20%
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Thermal Damage %
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20%
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Special Damage %
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0%
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1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
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2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
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3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.
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