Static Screen - Weapons - Autocannon (ATC)
Ballistic Weapon
The Autocannon is a quick-firing chaingun that is capable of ripping apart the enemy's armor. It has plenty of ammo, but without an Electro-Magnetic Pulse Cannon or another shield busting weapon, the ATC rounds will easily be deflected by shields.

General Data
Appearance Short, fiery streak.
Tech Level 1
Tech Base Common
Combat Value 400.0
Mass 1.5 mTons
Size Small
Ammunition 9000 (291)
Range 650m
Velocity 500 m/Sec
Rearm Time 0.5 Sec
Blast Radius 0m
Special Properties None.
Shield Effects
Damage 75
Rate 150/Sec
Phase % 0%
Armor Effects
Damage 150
Rate 300/Sec
Phase % 0%
Integrity Effects
Damage 150
Rate 300/Sec
In-Depth Data
Psuedo Mass 10
Concussive Damage % 100%
Electric Damage % 0%
Thermal Damage % 0%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.