Static Screen - Weapons - Aphid (APHID)
Missile Weapon
The Aphid is an extremely agile missile with moderate blast damage. Although isn't very effective versus shields, it is still an effective weapon versus Tanks and such.

General Data
Appearance Quick, white missile with a blue flare.
Tech Level 3
Tech Base Common
Combat Value 595.0
Mass 3.5 mTons
Size Small
Ammunition 10
Range 3000m
Minimum Range 25m
Rearm Time 3.0 Sec
Lock Time 4.0 Sec
Track Type Electronic
Blast Radius 8m
Special Properties Extremely agile warhead can circle its target on miss.
Shield Effects
Damage 45 [~250 w/Blast (12 part)]
Phase % 0%
Armor Effects
Damage 450
Phase % 0%
Integrity Effects
Damage 450
In-Depth Data
Psuedo Mass 100
Starting Velocity 35 m/Sec
Maximum Velocity 400 m/Sec
Acceleration 50 m/Sec
Concussive Damage % 75%
Electric Damage % 0%
Thermal Damage % 25%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.