Static Screen - Vehicles - Shepherd
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The Shepherd is a well balanced medium class vehicle of the Cybrid forces. In addition to its speed and mobility, its sleek form helps it avoid enemy fire, however veterans may have no problem with this. Although the Shepherd has a rather light frame, with four medium sized weapons to retaliate with, the Shepherd is no pushover. |
Shepherd - Overview
Tech Level
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2
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Radar Cross Section
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1.00
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Combat Value
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1810.0
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Mass/Max
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8.0 / 48.0 mTons
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Max Speed/Acceleration
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115.2 Kph / 15.5 Kph:sec
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Max Reverse Speed
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-54.0 Kph
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Rotation Speed Slow/Fast
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70.0°sec / 30.0°sec
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Armor Internal/External
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4000 / 5000
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Structural Overview
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Integrity / Armor
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Parent
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Fatal
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Head
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560 / 500
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None
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Yes
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Left Leg
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400 / 550
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Head
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Yes
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Right Leg
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400 / 550
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Head
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Yes
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Left Calf
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400 / 550
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Left Leg
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Yes
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Right Calf
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400 / 550
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Right Leg
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Yes
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Left Foot
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440 / 500
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Left Calf
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Yes
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Right Foot
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440 / 500
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Right Calf
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Yes
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Left Pod
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480 / 650
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Head
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No
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Right Pod
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480 / 650
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Head
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No
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Left Leg Servos
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600
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-
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No
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Right Leg Servos
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600
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-
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No
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Component Overview
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Size
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Parent
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Fatal
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Engine
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Large
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Head
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Yes
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Reactor
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Medium
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Head
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Yes
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Computer
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Small
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Head
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No
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Shield
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Large
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Left Pod
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No
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Armor
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Medium
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None
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-
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Sensors
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Medium
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Right Pod
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No
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Special 1
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Medium
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Left Pod
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No
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Special 2
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Large
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Right Pod
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No
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Mount 1
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Medium
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Right Pod
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No
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Mount 2
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Medium
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Left Pod
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No
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Mount 3
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Medium
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Head
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No
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Mount 4
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Medium
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Head
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No
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1* Weak points are noted in red. They are based on armor, internal components, and ease of targeting.
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2* All vehicles (including Cybrid vehicles in multiplayer) have a Pilot component with an integrity of 300. It is fatal and can be damaged when hit in the cockpit with Radiation Gun beams.
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3* Metagen and Pirate vehicles are just skin-swaps of their respective vehicles. No structural changes have been made to these vehicles.
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