Static Screen - Vehicles - Paladin
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The Paladin is a standard long range support vehicle with a large vertical firing-axis, which makes it ideal for missile use. It is not intended to be used during short range combat situations because of its weak frame and lack of mobility while in motion.
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Terran Paladin - Overview
Tech Level
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2
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Radar Cross Section
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0.90
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Combat Value
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2005.0
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Mass/Max
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15.0 / 60.0 mTons
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Max Speed/Acceleration
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108.0 Kph / 20.0 Kph:sec
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Max Reverse Speed
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-91.8 Kph
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Rotation Speed Slow/Fast
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75.0°sec / 35.0°sec
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Armor Internal/External
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5000 / 7000
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Structural Overview
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Integrity / Armor
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Parent
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Fatal
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Body
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1500 / 2100
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None
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Yes
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Head
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1000 / 1400
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Body
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Yes
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Left Tread
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1250 / 1750
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Body
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Yes
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Right Tread
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1250 / 1750
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Body
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Yes
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Left Leg Servos
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500
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-
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No
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Right Leg Servos
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500
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-
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No
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Component Overview
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Size
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Parent
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Fatal
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Engine
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Large
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Body
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Yes
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Reactor
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Medium
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Body
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Yes
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Computer
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Small
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Head
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No
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Armor
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Large
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None
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-
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Sensors
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Large
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Head
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No
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Special 1
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Medium
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Head
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No
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Special 2
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Large
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Body
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No
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Special 3
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Medium
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Body
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No
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Mount 1
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Large
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Head
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No
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Mount 2
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Large
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Head
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No
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Knight's Paladin - Overview
Tech Level
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2
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Radar Cross Section
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0.90
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Combat Value
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2300.0
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Mass/Max
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12.0 / 60.0 mTons
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Max Speed/Acceleration
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111.6 Kph / 20.0 Kph:sec
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Max Reverse Speed
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-91.8 Kph
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Rotation Speed Slow/Fast
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75.0°sec / 35.0°sec
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Armor Internal/External
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5000 / 6000
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Structural Overview
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Integrity / Armor
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Parent
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Fatal
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Body
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1500 / 1800
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None
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Yes
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Head
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1000 / 1200
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Body
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Yes
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Left Tread
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1250 / 1500
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Body
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Yes
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Right Tread
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1250 / 1500
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Body
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Yes
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Left Leg Servos
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500
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-
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No
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Right Leg Servos
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500
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-
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No
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Component Overview
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Size
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Parent
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Fatal
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Engine
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Large
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Body
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Yes
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Reactor
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Medium
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Body
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Yes
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Computer
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Small
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Head
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No
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Armor
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Large
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None
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-
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Sensors
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Large
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Head
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No
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Special 1
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Medium
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Head
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No
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Special 2
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Large
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Body
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No
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Special 3
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Medium
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Body
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No
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Mount 1
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Large
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Head
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No
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Mount 2
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Large
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Head
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No
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1* Weak points are noted in red. They are based on armor, internal components, and ease of targeting.
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2* All vehicles (including Cybrid vehicles in multiplayer) have a Pilot component with an integrity of 300. It is fatal and can be damaged when hit in the cockpit with Radiation Gun beams.
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3* Metagen and Pirate vehicles are just skin-swaps of their respective vehicles. No structural changes have been made to these vehicles.
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